dnlrznv · 2022-02-18 13:20
I added to my config of Doom emacs usual things (:tools lsp, :lang (csharp +lsp +dotnet +unity)). Also i installed omnisharp, dotnet and mono, so my flycheck, popup's and other works good with C# System.\*. But any of UnityEngine doesn't works, like it doesn't exist. LSP server(omnisharp) asked me to choose root directory after i opened .cs, but even if i choose /Unity root directory, nothing changes. Can you help me?
00-11 · 2022-02-18 17:29
https://stackoverflow.com/q/71174329/729907
zixx999 · 2022-02-19 02:45
Not sure, but have you tried Godot before? Its a FOSS engine, like how Emacs is a FOSS editor. May have more success with that if youre aren't in a situation where youre force to use unity
[deleted] · 2022-02-19 23:17
[removed]
repelliuss · 2022-02-21 00:49
See my answer [here](https://www.reddit.com/r/emacs/comments/r8sbhd/problem_setting_up_emacs_for_unity3d_with/hn9fm87?utm_medium=android_app&utm_source=share&context=3), should help.