lainchan / vis
Glitch art
Vasya Pupkin · 2017-04-25 00:46
Let's have a glitch art thread. Images and videos welcome.
What have you made or found recently?
A friend is working on a program to exaggerate change in videos, and came up with this dissolving banana. He thinks there was some noise in the recording which his tool then exaggerated, giving this effect.
maps · 2017-04-25 01:09
It took me far too many years of pining after wanting to learn how to databend to actually doing so. here are some 'self portraits,' one of which is just tired pixelsorting; one an expirement in .gif creation, and one pure databending.
maps · 2017-04-25 01:12
>>110
here's a series based on an image of of Europa, and one on Encedalus.
maps · 2017-04-25 01:19
more, based on self portraits (i wanted a cool social media photo.)
no dox pls
I'm not particularly proud of any of what I've posted, but I've had a lot of fun learning the process and experimenting.
I want to get into audio databending next, and briefly experimented with crafting some sort of noise/visual art hybrid (and will continue experimenting more.) from there, circuit bending is my next goal.
ok, that's enough about me.
here's a video I found recently that I adore:
https://youtu.be/_bRs7XO7fJw
vantablack · 2017-04-25 01:58
Dumping my one of my favorite glitch art collections of all time (some of Rob Sheridan's work.)
I had a collection of his HTDA art in a torrent of their music, but lost it when changing OS's a while back. Here's to hoping I can find it soon, because it's in the same style as this but even better.
vantablack · 2017-04-25 02:03
vantablack · 2017-04-25 02:13
Tequila · 2017-04-25 02:14
(=゚ω゚)ノ
>>109
does your friend have the code up publicly released, i'd be interested in taking a look
i'll post more soon -tm-, gna be on my grind this summer
>>114
sry to interrupt your dump vantablack, v cool stuff
here is what i was able to save of the last glitch OC thread, i had the tab open but didn't save the images when the wipe happened if anyone has a better backup pls post itt
a.pomf.cat/hmarek.png
a.pomf.cat/qvtyzd.png
a.pomf.cat/gsophz.png
plaintext: https://ghostbin.com/paste/o2cbc
and some cool links:
analog
https://vimeo.com/65858491
https://vimeo.com/164800765
https://vimeo.com/162478920 - more inspo than amazing
video synth
https://vimeo.com/158201421
classic ryoji
https://vimeo.com/120454782
drugs
https://vimeo.com/16553902
vantablack · 2017-04-25 02:26
>>118
It's cool aha, I'd just hit a roadblock trying to find a copy of the HTDA discography torrent that contained a whole folder full of high-res versions of every single piece of glitch art Rob Sheridan made for them.
Couldn't find it, found the original torrent and redownloaded it instead. Commencing dump.
vantablack · 2017-04-25 02:29
I'm also in the process of compressing a .webm of their video for The Loop Closes, which is composed entirely of Sheridan's signature style of analogue glitch art and looks rad as fuarrrk.
vantablack · 2017-04-25 02:41
vantablack · 2017-04-25 02:46
Trinity · 2017-04-25 02:48
vantablack · 2017-04-25 02:51
vantablack · 2017-04-25 02:53
...and that's it for the HTDA collection. Next up will be the video.
vantablack · 2017-04-25 03:02
>>125
fuarrrk it, I can't get the video small enough to upload here and in the right filetype at the same time. Here's the Youtube link. It's made up of the same style of analogue glitch art I've been uploading throughout this thread.
https://www.youtube.com/watch?v=gY2VADkYanQ
Joey · 2017-04-25 05:43
Watch this one with google cardboard.
vantablack · 2017-04-25 18:56
>>114
>>115
>>116
>>117
>>119
>>120
>>121
>>122
>>124
>>125
>>126
Here's some interesting info about the process Rob Sheridan went through to create the artwork I posted yesterday.
>These images were created by disrupting signals through analog tape and display equipment, not with Photoshop effects.
>I came to the world of analog glitch while seeking out visual inspiration for the new HTDA record [Welcome Oblivion]. Wanting to move away from databending and try something different, I found that the analog equipment I was starting to experiment with created a process that interestingly mirrored what was being done on this album with audio equipment in the studio. And the way the process distorted imagery tied in really well with the themes I wanted to explore. There are themes of singularity, of a sort of end to mankind in an apocalyptic yet distinctly non-apocalyptic sort of way. There are themes of information overload, an increasing inability to process the amount of data that’s coming in. None of that probably makes any sense, but I don’t want to go into it in too much detail. The themes are closely connected to the themes of the HTDA album, and I’d rather people be able to experience it themselves and have their own takeaway on what it’s about.
>The current analog method I’m using involves processing images through broken VCRs and disrupting their signal into an old CRT monitor, then photographing the screen and catching brief moments of chaos. But the fine texture of the CRT monitor in the images makes them fairly un-editable in Photoshop. When I take a normal photo I know I still have a ton of control over it in Photoshop - I can transform it into an entirely different image. With this glitching method, all the creation has to happen in the process - nothing is done in Photoshop after, aside from tweaking colors and sometimes adding text.
Full interview at: http://oneweekoneband.tumblr.com/post/57719448588/qa-rob-sheridan-art-director-of-nine-inch-nails
vantablack · 2017-04-25 19:11
>>132
>I’ve noticed a ton of mainstream use of glitch as a stylistic element in the years since we did Year Zero. I see it a lot in movie and TV title sequences, and in a lot of big video games.
>It’s an inevitable reaction to the world becoming more digital, and the resulting itch for people to want to push back on digital perfection, and break it. As technology becomes more pervasive in our lives, the idea is that everything becomes more organized, more efficient, more convenient. And yet the challenge of rewiring our brains, our social structures, our ways of processing information and interacting with the world around us - that can feel very chaotic and overwhelming. To me there’s just something cathartic about unleashing errors and chaos into ordered systems. It’s like bringing some humanity into the machine - imperfection being, really, the essence of humanity.
>Breaking things can be just as creative as building them, and glitch draws in the type of people who get a new tool, or a new device, or new software, or a new instrument, and think - how can I use this in a way that wasn’t intended, and get interesting results?
Arisu Mizuki · 2017-05-17 23:48
Thank fuarrrk this thread is back, this is why I stay on lainchan.
Anyway I compiled the lastest source release of GIMP to see what they are adding and I have a tonne of fun filters to work with.
Posting some OC, both the photo and manipulation are mine. The edits are pretty simple, maybe a little tacky but Im having a tonne of fun playing with new filters - subtlety can come after Ive played.
Roy Batty · 2017-05-25 22:56
Does anyone have that one from the old thread? It was some edit of a manga I think, with a guy saying "the glitches are like candy"
Pulse · 2017-05-28 06:21
>>109
Some simple ones.
Yuki Nagato · 2017-06-04 04:34
I just made this
Ivan Petrov · 2017-06-04 23:47
I took this photo and it got corrupted.
Special Agent Bob · 2017-06-19 01:09
These weren't done by fuarrrking with the raw data, but purely manipulation in GIMP. The first one was done by taking a gif of Nausicaa and rearranging the frames, and the glitchy tears are just from rendering and interlacing. The second one was from taking my face, cropping it out, manipulating the colors, making a faux-scanline (I do this by scaling down, filling every other row to black, then scaling back up), cranking the contrast all the way up and brightness, and then every frame I reduce the brightness a bit. I found that the framerate I give it gives off a different feeling, strangely.
Ivan Horvat · 2017-06-19 02:15
>>668
Decided to modify it to be a cypherpunk "propaganda" poster. God damn that was tedious on Gimp, had to duplicate the text 21 times and manually merge them down to each individual frame
Mitnick · 2017-06-19 18:14
>>123
The schoolgirl gif is really awesome, nice job.
qquuxx · 2017-06-30 23:25
>>123
qquuxx · 2017-06-30 23:37
Cutter · 2017-10-10 04:45
im still here
glitch is hard but i've finally gotten a setup that kinda works
Undisclosed · 2017-10-17 05:29
The Oracle · 2017-11-30 04:10
just made this, it isn't glitch, just a low quality, early 2000s hentai image with some Pixia filters.
Chan Siu Ming · 2017-12-06 01:07
Something I made today, first time trying databending. Used audacity effects to do it, thoughts, criticism, advice, etc?
Drano · 2017-12-06 01:57
>>1459
>advice
pay attention to what's actually going on at a low level. for example, what does applying compression do to the underlying data, and what does the resulting effect look like? then you should move to writing your own code (if you can program), or GIMP (if you can't). at this point, people can tell an audacity glitch from a mile away.
Hong, Guil Dong · 2017-12-28 16:34
I found this on a particularly weird website. Does anyone know how they achieved these effects?
Lunch · 2018-01-05 02:00
Made this a while back.
Koichiro · 2018-01-14 09:59
>>110
How can i do the same in the third photo? Also can i combine the same effect in the second onw to thw third one? It's so good
Bob Arctor · 2018-02-07 18:58
>>1651
not him, but the third one is a technique called pixel sorting.
Cowboy · 2018-02-19 12:22
found/made this. it runs without glitch on my other laptop.
hexed_orange · 2018-09-04 00:56
>>1606
lovely, how did you make this?
Vasya Pupkin · 2018-12-08 05:38
I know this thread is a bit old compared to the other glitch art threads, but one is GIMP based and the other is for controlled glitches and I only post glitch art I find when one of my programs fuarrrks up. Like pic related. Supposed to be a map of a darknet but turned into a map of the error message.
Cutter · 2018-12-16 05:39
highly recommend this pdf. 24 pages of really neat glitches, with an interesting concept. rosa menkman explains it best herself:
>In A Vernacular of File Formats, I subsequently compressed the source image via different compression languages and subsequently implementing a same (or similar) error into each file, to let the otherwise invisible compression language presents itself onto the surface of the image.
too big to upload, but this link should be reasonably stable:
https://beyondresolution.nyc3.digitaloceanspaces.com/hifi%20Rosa%20Menkman%20-%20A%20Vernacular%20of%20File%20Formats.pdf
Famicolner · 2019-03-28 05:17
I've been playing around with glitch art and circuit bending. So far, I've been able to get about two or three great repeatable audio-video glitches on this device, an "e-kara pro" made by Xavix and sold by Hasbro stateside.
It uses cartridge based songs. I've been able to make some great digital glitches by grounding the pins on the data bus leading to the cartridge. It presumably runs a 6502 processor and is modeled after the Nintendo Famicon. I'm planning on using the built-in audio and video glitches for instrument and voice modulation. I'm posting this here because I'm mainly interested in visual glitches. What steps should I go through to polish this up and make it a device I can use on stage for both graphics and music, How should I trigger glitches and connect it to AV equipment? Is there any way to reverse-engineer the pinout of the cartridge slot to add my own images?
Sabo Engle · 2019-04-03 03:37
For me the ftp command mput * fuarrrks up every file transfered, attached some examples.
Eldon Tyrell · 2019-04-17 11:42
>>3195
cool, I've always loved the type of music/images circuit benders can make (have you seen LookMumNoComputer?).
but... why start a new thread?
there's two up already.
famicolner · 2019-04-18 03:38
Sorry, I didn't look at the rules. I was requesting help on a project. Here is a Pic.